| The Siege of Bastion's Keep |
Bastion's Keep is all that stands between Azmodan's invasion and the fall of Sanctuary. Light its beacon fires to rally the troops. |
Act III |
| Turning the Tide |
Drive the demons from the walls of Bastion's Keep so that the catapults can be raised. |
Act III |
| The Breached Keep |
The demons invade the keep from a breach deep inside its depths. Locate the breach and face whatever foul creature created it. |
Act III |
| Tremors in the Stone |
Save Leah from the malevolent horrors threatening to break free from the confines of the Black Soulstone. |
Act III |
| Machines of War |
Azmodan's infernal war machines batter the keep from a distance. Take to the battlefields and destroy them. |
Act III |
| Siegebreaker |
The famed Rakkis Crossing bristles with demons screaming for blood. Kill them so that you may finally enter the crater where Azmodan hides. |
Act III |
| Heart of Sin |
Descend into Azmodan's hellish crater and face the Lord of Sin. |
Act III |