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Energy Armor
 
 
Cost: 25 Arcane Power

Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 120 seconds.

This is an Armor spell. Only one Armor spell can be active at a time.
 
Unlocked at Level 28.
 
Quick Facts
  • Cannot assign to LMB
  • Is usable in Town
  • Cannot use if Silenced

Runes

Name Level Unlocked Tooltip
 
Prismatic Armor
60 Increases all of your resistances by 25% while Energy Armor is active.
 
Energy Tap
48 Rather than decreasing your maximum Arcane Power, Energy Armor increases it by 20 while it is active.
 
Force Armor
54 While Energy Armor is active, incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
 
Absorption
32 You have a chance to gain 4 Arcane Power whenever you are hit by a ranged or melee attack.
 
Pinpoint Barrier
41 Increases your chance to critically hit by 5% while Energy Armor is active.

Further Information

Further information contains internal information for the skill, sometimes this is a lot, others not so much. Please note that not all of this information is used by the game engine in its current state
Name Text
Name Energy Armor
Advanced Cost: 25 Arcane Power

Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 120 seconds.

This is an Armor spell. Only one Armor spell can be active at a time.
Var Stats Absorbs 2000% of all damage taken. Drains 1.0 Arcane Power for every 1% of your maximum Life absorbed.

Duration: 240 seconds

This skill is affected by your characters: Galvanizing Ward
Simple Desc Cost: 25 Arcane Power

Increase your Armor at the cost of decreasing your maximum Arcane Power while Energy Armor is active.

Only one Armor spell can be active at a time.
*Var Stats seem to be the old tooltip that Blizzard used and thus contains some useful and some out of date information.
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