| Name | Simple Desc | Req Lvl | Class | Type | Runes |
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Gain a bonus based on the weapon type of your main hand weapon: Bow: 15% increased damage Crossbow: 50% Critical Hit Damage Hand Crossbow: 10% Critical Hit Chance |
30 | Demon Hunter | Passive |
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Damage from rockets increased by 50%. Rockets are fired from certain skill rune effects. |
55 | Demon Hunter | Passive |
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Generate: 3 Hatred Fire a bola that wraps around a target and explodes. |
11 | Demon Hunter | Active | |
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You gain 1% of your maximum Life per second. | 25 | Demon Hunter | Passive |
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Cost: 6 Discipline Place a trap that slows enemies. |
4 | Demon Hunter | Active | |
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Cost: 10 Hatred Release a spinning blade of death that slices through enemies. |
12 | Demon Hunter | Active | |
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Cost: 50 Hatred Fire a cluster arrow that fragments into multiple explosions on impact. |
27 | Demon Hunter | Active | |
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Cost: 10 Discipline Cooldown: 30 seconds Summon a raven companion from the shadows. |
17 | Demon Hunter | Active | |
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Damage against slowed enemies increased by 15%. | 20 | Demon Hunter | Passive |
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The duration of your Caltrops, Marked for Death, Spike Trap, and Sentry is increased by 100%. Increases the maximum number of Sentries to 3 and Spike Traps to 6. This skill is affected by your characters: Skill Level (set to 1 for example above), Sentry, Spike Trap |
40 | Demon Hunter | Passive |
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Cost: 10 Hatred Unleash a fiery arrow that pierces through enemies. |
20 | Demon Hunter | Active | |
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Generate: 3 Hatred Imbue an arrow with shadow energy, slowing up to 2 enemies. |
3 | Demon Hunter | Active | |
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Generate: 4 Hatred Cost: 4 Discipline if you backflip Fire at an enemy and perform an evasive backflip if the target is close. |
14 | Demon Hunter | Active | |
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Cost: 20 Hatred Cooldown: 10 seconds Unleash a flurry of knives that strike and Slow all nearby enemies. |
17 | Demon Hunter | Active | |
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Generate: 3 Hatred Throw three grenades that bounce and explode. |
15 | Demon Hunter | Active | |
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Increases Hatred generated from Grenades by 2 and reduces the Hatred cost of Cluster Arrow by 10. Upon death, you drop a giant grenade that explodes for 450% weapon damage as Fire. | 45 | Demon Hunter | Passive |
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Whenever you are at full Hatred, movement speed is increased by 15%. | 27 | Demon Hunter | Passive |
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Generate: 3 Hatred Fire a piercing arrow that seeks additional targets. |
1 | Demon Hunter | Active | |
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Cost: 25 Hatred Throw a knife that can impale enemies. |
2 | Demon Hunter | Active | |
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Cost: 3 Discipline Marks an enemy to take additional damage from attacks. |
21 | Demon Hunter | Active | |
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Cost: 30 Hatred Fire a massive volley of arrows in an arc. |
22 | Demon Hunter | Active | |
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Critical Hits have a chance to restore 1 Discipline. Discipline is used to fuel many of your tactical and defensive skills. |
20 | Demon Hunter | Passive |
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Enemies hit by Fan of Knives, Spike Trap, Caltrops, Grenades and Sentry fire have their damage reduced by 20% for 3 seconds. | 30 | Demon Hunter | Passive |
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Reduces the Discipline cost of all skills by 10%. Increases your Life, Armor and all of your resistances by 10%. Discipline is used to fuel many of your tactical and defensive skills. |
35 | Demon Hunter | Passive |
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Cooldown: 45 seconds Focus and instantly restore all Discipline. |
13 | Demon Hunter | Active | |
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Cooldown: 30 seconds Unleash a torrent of arrows from the sky. |
30 | Demon Hunter | Active | |
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Cost: 10 Hatred Hold your ground and continually fire a stream of arrows. |
5 | Demon Hunter | Active | |
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Cost: 30 Hatred Cooldown: 8 seconds Summon a turret that automatically attacks nearby enemies. |
25 | Demon Hunter | Active | |
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Cost: 14 Discipline Gain Life for dealing damage for 5 seconds. |
16 | Demon Hunter | Active | |
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Gain 3% Critical Hit Chance every second. This bonus is reset 1 seconds after you successfully critically hit. This skill is affected by your characters: Skill Level (set to 1 for example above) |
50 | Demon Hunter | Passive |
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Cost: 14 Discipline Vanish from sight for a limited time. |
8 | Demon Hunter | Active | |
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Cost: 30 Hatred A deadly trap that explodes on contact once armed. |
22 | Demon Hunter | Active | |
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As long as there are no enemies within 10 yards, all damage is increased by 20%. | 16 | Demon Hunter | Passive |
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Cost: 12 Hatred Shoot at nearby enemies while moving. |
19 | Demon Hunter | Active | |
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Whenever you use Vault, Smoke Screen, or backflip with Evasive Fire you gain 60% movement speed for 2 seconds. | 10 | Demon Hunter | Passive |
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Every 7 seconds, your next skill that costs Hatred will immobilize your target for 2 seconds. | 10 | Demon Hunter | Passive |
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Cost: 8 Discipline Tumble acrobatically to avoid attacks. |
9 | Demon Hunter | Active | |
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Your maximum Hatred is increased by 25. In addition, gain 20 Hatred and 2 Discipline whenever you are healed by a health globe. This skill is affected by your characters: Skill Level (set to 1 for example above) |
13 | Demon Hunter | Passive |
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